Six special dice, each numbered 1-6 with each side showing a different train car: Engine, Coal Tender, three different Cargo cars, and a Caboose.
Object of Game:
To load a train with the most valuable shipment while avoiding train wrecks and equiptment shortages.
Players have at least three rolls of the dice. The players roll all six dice trying to roll an Engine and a Coal Tender in that order then the player can search for cargo. The Cargo car and Caboose are the only dice that score points. Until all three rolls are used the player can choose which cars to add to the train to score points.