On the Rocks
Object of Game:
To have the highest score over 100 points, and to avoid the Lighthouses.
On a player's turn, the player rolls all three dice and totals the score. The player may stop with this score and pass the dice or continue to roll as many times as he or she wishes, accumulating points and paying close attention to the Lighthouse. If a player rolls one Lighthouse, he or she is too close to the rocks and loses the points accumulated on this turn. If a player rolls two Lighthouses, then he or she is in risky water and loses all the points accumulated in this game, placing their score back at zero and passing the dice to the next player. If a player rolls three Lighthouses, he or she is on the rocks, shipwrecked, loses all points and is out of the game.