Jolly Rodger

$ 5.98


The object is to be the the pirate with the most captured cargo at the end of five turns of play.

Player rolls all five dice three times and scores each roll of die. For each "Jolly Roger" rolled, player can capture one other die and score its points.

If 3 "Jolly Roger's" are rolled, the only points for the remaining two die can be scored.

If all "Jolly Roger's " are rolled, no points are scored, as the pirate fleet has scared away all cargo ships.

Got that ya scurvy dog?!